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  • Digital Learning is more than just training

Digital Learning is more than just training

Digital Learning is more than just training | In recent years, Digital Learning has made a name for itself as a key business training tool. The flexibility of the digital format and the ease of customisation combined with the wealth of available content and innovative educational techniques have quickly convinced businesses to use

  • offboarding_en

After onboarding, offboarding: Digital Learning to optimise the employee experience

After onboarding, offboarding: Digital Learning to optimise the employee experience | In their steps to improve the employee experience, many companies take great care in onboarding new employees, making the most of possibilities offered by e-Learning in particular. However, it is rare for companies to be interested in offboarding, which is an

  • Gamification for improving the educational effectiveness

Gamification, Ludification: how to create pleasure in learning through play ?

Gamification for e-learning, or how to make learning fun | Finding ways to have fun while doing a task turns a requirement into a source of enjoyment. This is the core principle of gamification, which makes learning more attractive, entertaining and pleasurable – and more effective as well! – by borrowing a few

  • e-Learning and CSR

e-Learning, an opportunity for Corporate Social Responsibility

e-Learning, an opportunity for Corporate Social Responsibility Increasingly questioned about their environmental, social and economic impacts, companies must redouble their CSR efforts. In addition to the traditional sustainable development drivers, adopting e-Learning seems to be a simple and effective solution. And not only for reducing companies’ carbon footprints. Guaranteeing fairness within the

Questions to ask before starting out Digital Learning

Digital Learning: the questions to ask before starting out In France, the Digital Learning market, which was valued at 200 million euros in 2017, is growing by 15 percent a year. This success is well deserved, as Digital Learning has multiple advantages: the effectiveness and appeal of digital training, flexibility, variety of formats,

  • ITycom's Digital Learning news

2017: Great Start For ITycom!

Entreprise DU FUTUR, Lyon, January 17th 2017 ITycom & Visiativ : a strengthened collaboration Following the strategic partnership signed last year with Visiativ, ITycom attended to the « Entreprise DU FUTUR » congress as SILVER partner. That event was the perfect opportunity for both partners to showcase their brand new Social Learning platform: Moovapps

It’s back to school for ITyStudio as well: check out the new features available!

ITyStudio, the first software authoring tool for Serious Games and for 2D and 3D simulations, is launching its 2.9 release, and addresses the main feedbacks from its customers: focus has been put on content enriching, and improved compatibility with other authoring tools on the market Several brand new features are announced for this

ITyStudio, the first software authoring tool for Serious Games and for 3D simulations

Developed by ITycom group, ITyStudio allows users to create their own educational multimedia tools in an easy and intuitive way: Behavioral simulations Games with interactive cards Software and technical trainings ITyStudio can be used in conjunction with other software authoring tool (Storyline©, Captivate©, etc.) and build even more! Build